Flipside Crypto/Product Design/UX Design/Art Direction/Rebuild the Earn platform/Target — 25K monthly users/Sole designer/Flipside Crypto/Product Design/UX Design/Art Direction/Rebuild the Earn platform/Target — 25K monthly users/Sole designer/
( Product Design — 2024 )

Flipside
Crypto

Rebuilding and redesigning a platform to increase monthly users.

Role
Sole Product Designer
UX · Art Direction
Client
Flipside Crypto
Earn platform
Timeframe
2024
4-month contract
Platform
Desktop / Mobile Web
Brand-aligned rebuild
Flipside Crypto Earn platform — redesigned across desktop and mobile

Flipside Crypto needed an update to their Earn platform. Alongside the marketing team's brand-refresh initiative, my aim as the sole designer on the project was to define the platform's core problems from a user's perspective — then build a new design that would move monthly users toward the business target of 25,000 per month.

With no in-house designer, this was a challenge Flipside had been wrestling with for a while. My job was to put design and real user needs back at the centre of the rebuild.

01 —

The Problem — No Defined Journey

The existing product had grown without a designer to hold the line. There was no defined journey: users arrived, but the path from sign-up to a completed action was never deliberately shaped. An unclear user experience breeds frustration — and frustration drives the drop-off rate up.

Before proposing anything new, I needed an honest, evidence-based picture of where the platform was losing people and why.

Mapping the existing, undefined user journey through the Earn platform
The current solution — an undefined journey with no deliberate path through
3.45% completion rate — where we started
By the numbersOnly a fraction of users who began the core journey ever finished it. The analytics confirmed what the experience implied: people were getting lost, not losing interest.
02 —

Design Discovery

The first part of the study was to understand what stakeholders wanted out of the redesign. Seeing it from their side let me read the business context, and running competitive analysis with them gave an accurate gauge of where Flipside sat in the market.

Bringing stakeholders in this early earned real buy-in for the design changes ahead — so the work that followed wasn't a surprise, it was a shared bet.

Stakeholder workshop notes and competitive landscape audit
Competitive analysis & stakeholder alignment — gauging the market position
03 —

Design Audit & Research

To start, I wanted to learn the platform from a user's perspective. The first design carried a lot of assumptions; I wanted definitive answers on what we actually knew versus what we only believed. It began with a comprehensive design audit, then led into user research and interviews.

What the research surfaced

Several significant issues emerged — the experience was failing on more than one level:

  • Onboarding fell down early, before users understood the value.
  • UI hierarchy & consistency were off, creating a disjointed, hard-to-scan experience.
  • There was no “golden” hand-holding to guide users through the journey.
  • We gave no feedback to people who completed a journey — the loop never closed.
  • Much of the messaging was unclear and difficult to understand.
Audit of the existing interface — hierarchy and consistency issuesUser research synthesis — interview findings and journey gaps
Auditing the live interface alongside the research synthesis

“Sometimes delight is the things we don't have to think about.”

04 —

Turning Empathy into Action

Empathy, to me, is about putting myself in someone else's shoes. One strong message came out of my conversations with users: they were, for the most part, highly technical individuals — yet they still needed help understanding the platform.

Many arrived straight from Twitter with an already-formed idea of what they wanted to do. So the goal wasn't to dazzle them — it was to get out of their way. That's where the guiding principle landed: sometimes delight is the things we don't have to think about.

Translating research into a clearer, guided user journey
Translating empathy into a guided journey — clear, low-friction, deliberate
05 —

The Redesign

The new Earn platform replaced an undefined journey with a deliberate one: a consistent UI system, a clear visual hierarchy, golden-path onboarding, and feedback at every meaningful completion — all aligned with the refreshed brand.

Redesigned Earn dashboardRedesigned guided onboarding flowRedesigned task and reward screens
The rebuilt Earn platform — the new, defined journey
25Kmonthly-user target the rebuild was built to reach
The goalEvery decision — from onboarding to feedback loops — laddered up to one business outcome: growing the Earn platform toward 25,000 monthly users.
Detail of a redesigned componentDetail of a redesigned component
Component details from the rebuilt system
06 —

Conclusion

By putting design and the user back at the centre, the rebuilt Earn platform swapped an undefined journey for a guided one — clearer hierarchy, a consistent UI, and the feedback loops that had been missing entirely.

The most durable outcome wasn't a single screen. It was a platform that finally knew where it was taking people — and a design foundation the business could keep growing on toward its 25K monthly-user goal.