LOOTY began with a question that an archive could not answer politely: who does memory belong to? The project reclaims looted artefacts as digital objects, returning not the thing but the right to look at it.
Provenance as narrative
Every object carries its chain of custody on its surface — who held it, who moved it, who profited. Making that chain visible is the work; the 3D render is just where it lives.
What gets kept is an argument about who matters.
Shown internationally and built on-chain, LOOTY treats the museum as a starting position to argue with, not a neutral container to fill.
Written by Chidirim Nwaubani — 2023


